
Tiberium Wars gameplay typically requires the player to construct a base and acquire resources, in order to fund the ongoing production of various types of forces with which to assault and conquer the opponent's base.

The development of Kane's Wrath was mostly done by BreakAway Games under supervision from EA Los Angeles. The game was expanded in February 2008 with Command & Conquer 3: Kane's Wrath expansion pack on the Windows and Xbox 360 platforms. The game is the first Command & Conquer title since Tiberian Sun: Firestorm in which each of the singleplayer campaigns is canon, occurring simultaneously and forming one connected storyline. With the odds tipped in the Brotherhood's favour this time, GDI field commanders rally their troops and begin to combat Nod's second re-emergence, trying to restore lost hope. The Brotherhood of Nod launches a worldwide offensive against the Global Defense Initiative, abruptly ending seventeen years of silence and crippling GDI forces everywhere. Tiberium Wars takes place in the year 2047, at the advent of and during the Third Tiberium War.

The direct sequel to the 1999 Command & Conquer: Tiberian Sun and its Firestorm expansion pack by Westwood Studios, Tiberium Wars returns the Command & Conquer series to its roots in the Tiberium story arc of the franchise, once again featuring the factions of the Global Defense Initiative and the Brotherhood of Nod, and also introducing a previously hinted extraterrestrial faction known as the Scrin.


Inscribe your place in history with the blood of GDI.Ĭommand & Conquer 3: Tiberium Wars is a real-time strategy video game developed by Electronic Arts Los Angeles for the Windows, Mac OS X and Xbox 360 platforms, and was released internationally in March 2007.
